Public class ShapeRenderer implements GLSurfaceView. Over the years the project has grown to implement more graphics APIs, including OpenGL ES (versions 1, 2, 3), OpenCL, OpenMAX, VDPAU, VA API, XvMC and Vulkan. Call glBindBuffer to define the layout of a buffer, such as GLELEMENTARRAYBUFFER. edit the file eu/lucazanini/opengl/shape/ShapeRenderer.java In OpenGL ES 2.0, the process for creating and binding any kind of buffer generally follows this pattern Call glGenBuffers to generate one or more buffers and return the handles to them.You can edit the same project created in Drawing a triangle with OpenGL ES in Android or create a new one and follow its first 3 steps. ![]() In this post I add a few lines of code that allow you to change the color of the triangle starting from the code in Drawing a triangle with OpenGL ES in Android. ![]() In the post Drawing a triangle with OpenGL ES in Android I explained how to draw a triangle without setting the colors, indeed, the triangle is gray.
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